*added 48khz and 88.2khz sample rates.
*the ripple that appeared in the low bass frequencies in the SHQ program (it was worse below 50hz) is now gone. it only affected the SHQ programs. the 44.1khz version of the SHQ programs also had a more minor ripple in the upper freqs approaching 20khz, and that’s also gone.
*lite versions of all compressor programs have been changed to use the same method as the full and shq versions. this means they use more CPU now, but they have the same accuracy in the attack/release as full and shq versions. more importantly, it also removes the artifacts that the lite versions could produce with bassy inputs in the past (which was the trade-off that allowed them to use less CPU).
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*the full and shq versions of the hard and soft knee programs with HF control have had their CPU use reduced. they still use about twice as much as the ones without the HF controls, but before this update I couldn’t run the 96khz full versions live, but now I can (barely). I had to completely redo the coding for the sample use which allowed me to optimize everything and remove a lot of redundancy (many samples were being used more than once).
*SHQ programs use less harmonic kerns now because the actual hardware comps are very clean when it comes to harmonic distortion and the harmonics are all very low, especially beyond the 3rd or 4th. This also means that these should render just a little faster now.