several interesting updates were made to this library!
* i was doing some research for the slick 9k update, which i’m working
on, and discovered that the hard knee compressor programs in this
library should actually be using peak detection mode. both hard and soft
knee were using RMS in the past. now the hard knee programs are
correctly using peak detection mode, which changes the sound, making it
even ‘harder’, or more aggressive.
* i’ve even updated the knee select program so that the hard knee
setting on the control (100% gives you the hard knee) will now use peak
detection, while the soft knee setting (0%) still gives you RMS. this is
actually really cool because now when you use settings or transition
in-between the two extremes, you’re not only getting a blend/mid-way
point between hard and soft knees, but also between RMS and peak
detection. i’m actually finding that i like some blend of the two
extremes, more than either one alone, in most cases.
* i increased the amount of compression you can get with both hard and
soft knee settings/programs by several dBs.
* changed the lite versions so they’re using TIMED mode, just like the
other quality options (standard, full harmonics, and SHQ). so now the
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don’t have full impulse lengths like only SHQ does, but that difference
is much more subtle). because they’re now using the same mode as the
others, the lite versions DO NOT introduce artifacts anymore. however
they do use more CPU. this means you can safely render with them now,
and they will not hurt your audio in any way (the old lite versions did
introduce artifacts so i warned not to render with them). in fact if you
want a cleaner compression (no harmonics) for some reason, lite is the
best option for rendering now.
* the previously described change to lite versions also fixed a major
issue with the lite programs- the attack timing in them was way
different from the other programs! i’m not sure how this slipped by me,
and i’m a little surprised nobody pointed it out to me, but the lite
programs had much slower attack times, at the same setting, as the other
versions. now it should be identical.
* updated skins so that there would be no need for me to have different
versions of the programs, depending on whether or not you were using
skins. there’s nothing you’ll actually notice different about the skins,
but you need to reinstall the skins, because if you don’t, the newly
updated programs will show up strangely in the skins. thanks to max (who
has been doing skins for me lately, but didn’t do this one, jpn did) for
finding this solution!