Archive
Again, Max did new skins for this older release of mine, very cool, thanks Max! But there’s more! The main update I did here is to add 48 and 88.2khz versions:
*max did some skins! thanks max!
*added 48 and 88.2khz sample rates.
*i’ve removed high and low ripples where they were present.
*most any nebula program with dynamics will have some form of artifacts, due to the smoothing that’s needed. they’re usually pretty low in level and not a problem, but i’ve found a few ways to lower them further. i think the artifacts were already at acceptably low levels, but i’ve reduced them further and i think for all intents and purposes they can be called ‘artifact free’ even if that’s not technically true.
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*i discovered that the T-BeeOne HP program had an additional but unused sampled HP setting. it’s the highest one, at 500hz. i added this back into the program. keep in mind that all of the hp settings besides the default one (at 70hz) were created using my ‘bionic’ sampling process, so they’re not exactly authentic to the hardware, as mentioned in the manual.
*i rebalanced the overall levels between the various sampled HP/LP filter positions in many of the programs. in some cases, adjusting the filter cutoff point would actually increase or decrease the overall gain level for the passband. now it should be almost perfectly consistent.
*i set the wyte HP 2 program so that it’s using ‘switchmode’ now, which means there is no smooth transition between the sampled positions. instead you just get a switch from each position to the next. the reason for this is because that program doesn’t transition as well between the sampled steps as the others do.
*pass through program was updated to be the same as the one i included in my recent ‘Cupwise Tone’ release. that release bundled all of my pass-through programs into one release with a skin allowing you to select them all very quickly, but for it, i also updated all of the pass-throughs to have ultra low artifact levels. so now that is reflected with the program included here, also.
I’ve just sent out emails for yet another update to this library, with the main addition being skins, but there’s more:
- max added skins!
- most any nebula program with dynamics will have some form of artifacts, due to the smoothing that’s needed. they’re usually pretty low in level and not a problem (i think the artifacts were already at acceptably low levels here, mostly occurring well below -100dB), but i’ve found a few ways to lower them further. now they’re mostly well below -125 or even -150dB. this only applies to the ‘full’ versions, since the clean/lite versions already have basically zero artifacts. i think for all intents and purposes the full versions are now basically artifact free (although not technically, but they’re so low they just don’t matter, even with any sane number of multiple passes you’d never be able to hear them).
- I’ve switched the lp/cutoff control from using the first knob, to the second one, for the LP only programs. this is to keep it in a consistent position between all programs that have an LP filter, so it stays consistent when switching between programs with the skin (which has buttons that allow program switching). i’m pretty sure this should remain backwards compatible, so if you have old projects saved in your DAW using the older version, those should still load as they were (with the first knob used for LP control), but this may not always be the case (i can’t test with every daw).
- the programs had some level inconsistencies. when you’d adjust the HP/LP cutoff controls, the pass-band audio level would sometimes fluctuate a bit. in some cases up to 1dB. i’ve gone through every sample (over a thousand) and checked their levels and rebalanced them, so now the programs should remain almost perfectly constant in level. there are still minor fluctuations but they are usually within .1dB.
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